We use Product, UI, UX, Motion and Interaction design to craft products that make people’s lives better. As our would-be mate Steve Jobs once said:
Most people make the mistake of thinking design is what it looks like. People think it’s this veneer – that the designers are handed this box and told, “Make it look good!” That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.
Overused and cliche quotes aside, he was totally right. We start at the whiteboard, spending time mapping out your product’s user journeys, key moments and flows. Then we move on to creating high-fidelity, interactive wireframes with InVision and Sketch. Finally, we dive back into Sketch to create a pixel-perfect product design and Principle to create high-fidelity animated prototypes.
We’ll also host workshops with you where we’ll focus on two things:
- Product Vision: Develop a shared understanding of the product’s vision, goals and users.
- Feature Definition & Prioritisation: Developing and prioritising key feature ideas based on user goals and business objectives.